Odo Haley, Male Human [Permalink]
Personal [hide]
Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. His moppish silver hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.
History: His father raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult.
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Nature, Job. Occupation: Detective
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Elven, Sylvan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 sp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Odo Badger, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long white beard, and similarly colored long hair. He has hazel eyes and a yellow hat with a black feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Rich, Religious. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. Sard (40 gp). Red spinel (150 gp). Red spinel (150 gp). 1 Minor magic item.
Roger Blyth, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a silver handlebar mustache and slicked back silver hair. His blue eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A powerful slaver made him what he is. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.
Motivation: Sabotage a competitor.
Ideals: Athletic, Philantrophist. Bonds: Job, Mentor, Immigrant. Occupation: Map Maker
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Patrick Sharps, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered shortbow and tarnished rapier as well. His hair, while still mostly auburn, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: He is mildly Human supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born at the edge of vast mountains. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Sage, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Nature, Family, Military. Occupation: Sage
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2100 sp.
Gilbert Brady, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. With bright blonde hair and a scraggly beard. His thin eyebrows rest above his beady green eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a very good compulsive liar and kleptomaniac.
History: He was raised in a mountains tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has decided he is irredeemable.
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
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