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NPC Generator

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Advanced [show]


Trym Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of bastard swords on his belt, each one with a emerald on the hilt. His moppish red hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is extraordinarily eccentric. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted arcane powers by his dying brother.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Trym Wordsworth, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Heward Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His auburn hair is cut short. His eyes are brown and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of southern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Immigrant, Poor. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Heward Tindall, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Clerebold Ogden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is cut close to his head. This hazel eyed northerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Courier born in the past three hundred years. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Clerebold studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Job, Criminal record. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Clerebold Ogden, Male Human Fighter 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Thomas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. He wears his blonde hair down. His amber eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting, Philantrophist. Flaws: Ugly, Fearful. Bonds: Guardian, Rich. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Winterbourne, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Raymond Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Adventurer, Nature. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Raymond Rodney, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)6 (-2) 13 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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