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NPC Generator

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Advanced [show]


Reynard Hallewell, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He is renowned for his bright grey suits and hats. His hair is silver and very short. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Bookbinder business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Bookbinder.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Fearful. Bonds: Attractive, Has a crush, Adventurer, Job, Religious. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Reynard Hallewell, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 sp. Deep blue spinel (600 gp). Red-brown spinel (90 gp). Malachite (14 gp). Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs


Roger Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His silver hair is knotted and matted. He has a tattooed face.

Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast island. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and to protect his home

Flaws: Antagonistic, Impulsive. Bonds: Nature, Job, Guardian. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Roger Darlington, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Shane Tattersall, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown costume with the symbols of the sun god on his torso. His brown hair is braided into rings. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Shane was born the youngest of three triplets. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Ugly. Bonds: Family, Enemies, Adventurer. Occupation: Courier

Voice: Boston accent

Attributes [hide]

Shane Tattersall, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 7 (-2)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Justin Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy golden hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves music and to teach people music more than just about anything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Artistic, Entrepeneur. Bonds: Poor, Family, Religious. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Justin Yeardley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 18 (+4)17 (+3)
Skills Investigation +5, Performance +5
Senses Passive Perception 14
Languages Common, Draconic, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Roger Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white shirt with thin black vertical stripes and green pants. His white hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast plains. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Sailor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Flaws: Antagonistic, PTSD. Bonds: Job, Nature, Adventurer. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Roger Birkenhead, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)7 (-2) 16 (+3)9 (-1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2400 sp.


Social Check DCs

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