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NPC Generator

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Advanced [show]


Kyle Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears a black collared shirt and red pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He wears his blonde hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Fortune-teller in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered painting. He has worked as a Fortune-teller like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Impulsive, Disease. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Kyle Wedgwood, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 12 (+1)8 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2

Possessions: 100 gp. 3 Smokesticks. 3 Smokesticks. 6 Acid flasks.


Social Check DCs


Hubert Gresham, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a small bristly mustache and wavy blonde hair. He is baby faced.

Personality: Hubert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: Hubert hails from a village terrorized by brigands. Cursed with a spirit at a very young age, Hubert has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Hubert Gresham, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 15000 sp.


Social Check DCs


Godfrey Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a small hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the north, but his parents moved at a very young age to the west. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the north, certain he would find work there.

Motivation: Revenge; and many goblins want him driven away

Ideals: Disciplined, Opinionated. Flaws: Racist. Bonds: Immigrant, Enemies. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Godfrey Ashton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Roger Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large grey jacket. His chestnut hair is kept up in a ponytail inside a broad hat. He has hazel eyes and a grey hat with a white feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: He was born at the edge of vast mountains. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Roger Rayden, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Kyle Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the east his family was never financially stable. Cursed with vampirism at a very young age, Kyle has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Attractive, Military, Poor. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Kyle Hallewell, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)12 (+1) 6 (-2)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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