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Advanced [show]


Thomas Harrington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey cloak and cross-gartered pastel stockings and is in decent physical shape. He has moderate length brown hair. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thomas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thomas. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and to prove his worth to the world

Flaws: Impulsive. Bonds: Criminal record, Adventurer, Enemies. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Thomas Harrington, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 16 (+3)9 (-1)
Skills Athletics +2, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Ralf Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He likes to wear grey tank tops with brown pants. He has shaved his head bald. He has hazel eyes and a grey hat with a brown feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Laborer, but he got bored and became a Barrister. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Ideals: Optimist, Gifted. Bonds: Job, Religious. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Blankley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 11 (+0)9 (-1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 pp.


Social Check DCs


Hunter Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Ploughman uniform. His red hair is kept up in a ponytail inside a feathered hat. He is very pretty but has cold, dead eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and expand his business

Ideals: Extrovert. Flaws: Racist. Bonds: Job, Attractive, Immigrant. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Hunter Conway, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 70 pp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


John Conway, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time, marred by chocolates. He has shaved his head bald. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Cursed with a spirit at a very young age, John has worked very hard to control his curse. He has never given up on his singing dream.

Motivation: A rival would like him out of the picture; and he would like to get married and retire

Ideals: Disciplined, Professionalism, Artistic. Flaws: Ugly, Disease. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

John Conway, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 8 (-1)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Robert Westbrook, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple grey robe with tan stripes complete with hood. His brown hair is cut short. His eyes are gray.

Personality: He has always had a great fascination with Human culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Adventurer, Rich. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Robert Westbrook, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 8 (-1)14 (+2)
Skills Insight +1, Stealth +2
Senses Passive Perception 9
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1100 sp. 1 Simple lock. 1 Simple lock. 1 Disguise kit.


Social Check DCs

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