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Advanced [show]


Nicholas Langley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His white hair is thinning but still full. He has several tiny opal earrings on each ear.

Personality: He is irascible and easily irritated. A true patriot, Nicholas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 7 years old his parents immigrated from the south. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Military, Immigrant, Nature. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Nicholas Langley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Frederick Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with music.

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Artistic, Impeccable. Bonds: Poor, Family. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Frederick Stafford, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)8 (-1) 5 (-3)8 (-1)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Rose (30 gp). Citrine (30 gp). Amethyst (90 gp).


Social Check DCs


Cory Kimberly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His chestnut hair is kept up in a ponytail inside a Stetson hat. His eyes are a pleasant gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east to a Adventurer, Cory learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has worked as a Adventurer like his father before him.

Motivation: To prove his worth to the world.

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Criminal record. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Cory Kimberly, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 16 (+3)9 (-1)
Skills Acrobatics +1, Insight +5
Senses Passive Perception 13
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 14000 cp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Hugh Blankley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy silver hair. His gray unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born at the edge of vast plains. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has set out to sabotage the competition.

Motivation: Expand his business; and further expansion of business

Flaws: Disease. Bonds: Poor, Job, Family, Nature. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Hugh Blankley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 7 (-2)7 (-2)
Skills Deception +0, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Banded mail.


Social Check DCs


Anselm Soames, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. He is bristling with hidden weapons, mostly lances and rapiers. His red hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has decided he is irredeemable.

Bonds: Rich, Criminal record, Adventurer, Family. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Soames, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 11 (+0)6 (-2)
Skills Insight +2, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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