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NPC Generator

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Advanced [show]


Thomas Berkeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His hair is black and curly. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Barber. He has achieved small success as a Barber.

Motivation: Someone believes him a fraud; and his religion dominates his actions

Flaws: Shy. Bonds: Poor, Religious, Job, Enemies. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Thomas Berkeley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 70 pp. Star rose quartz (40 gp). Obsidian (6 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Ralf Fulton, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he is wearing colorful clothing, dressed as a Adventurer. He is bald on top and has large white tufts of hair around his ears. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of goblins once and for all.

History: Ralf hails from a village terrorized by goblins. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Mundane. Bonds: Enemies, Nature, Immigrant, Religious. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Ralf Fulton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 15 (+2)8 (-1)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Pink pearl (120 gp). 1 Minor magic item.


Social Check DCs


Tim Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. He has moderate length red hair. His eyes are amber and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Impeccable. Bonds: Rich, Family, Enemies, Religious. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Tim Altham, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Disguise kit. 1 Healer’s kit.


Social Check DCs


Lance Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, blue, dusty cloak, and sports empty pouches on his belt. His hair is long and red with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Extrovert, Gifted. Flaws: Fearful. Bonds: Religious, Rich. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Hartford, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Onyx (70 gp). Tourmaline (60 gp).


Social Check DCs


Ernest Tattersall, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket, and carries tridents. He has wavy white hair. His fierce hazel eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Attractive, Rich, Job. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Ernest Tattersall, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 15 (+2)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs

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