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NPC Generator

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Advanced [show]


Reynard Norton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. He carries with him a set of greatswords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is thinning but still full. This amber eyed easterner is not easily forgotten.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he desires power and/or immortality

Ideals: Fighting. Flaws: Lazy. Bonds: Rich, Job, Adventurer. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Reynard Norton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)18 (+4) 16 (+3)8 (-1)
Skills Investigation +6, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Infernal, Aquan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 5000 cp.


Social Check DCs


Alex Wesley, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing blue shirts, loose pants, and blazers most of the time, he is not a threatening figure. His golden hair is slicked back into a classic pompadour. He has several tiny sapphire earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful wizard made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Justice, Artistic. Bonds: Attractive, Rich, Mentor. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Alex Wesley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 7 (-2)11 (+0)
Skills Medicine +0, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Bloodstone (30 gp). Red garnet (50 gp).


Social Check DCs


Tim Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. He wears his hair in dreadlocks. His half smiles and amber eyes are beguiling and draw you in.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. Tim was born on a far western desert where he grew up under the tutelage of his mother, an expert Cartwright. He has been saving his money to try and buy his brother's freedom.

Motivation: He seems to be bored by most things; and his relatives are trying to arrange a marriage

Flaws: Mundane, Impulsive. Bonds: Attractive, Immigrant, Family. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Tim Everleigh, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)13 (+1) 7 (-2)14 (+2)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Robert Ramsay, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His black hair is knotted and matted. His blue eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He can't help but pocket interesting objects he comes across

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Robert took refuge in the ruined castle and found the beat up spear and armor he uses now. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Gifted, Entrepeneur. Bonds: Criminal record, Nature, Family. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Robert Ramsay, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Goblin, Gnome, Auran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 60 pp. Red spinel (160 gp). Blue quartz (7 gp). Chrysoprase (60 gp). Golden yellow topaz (200 gp).


Social Check DCs


Randal Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is cut close to his head. He has a dull look in his brown eyes.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: Randal was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Flaws: Insane, Antagonistic. Bonds: Family, Adventurer. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Randal Stansfield, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2900 sp.


Social Check DCs

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