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NPC Generator

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Advanced [show]


Drogo Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair is silver and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a goblins raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Drogo Skelton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)7 (-2) 15 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Roger Dalton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. He has chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.

History: He served in the navy to pay for his family's outstanding loans. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Fearful. Bonds: Military, Adventurer. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Roger Dalton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Reynard Everleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His hair is auburn and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Fighting, Gifted. Bonds: Attractive, In love. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Reynard Everleigh, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)12 (+1) 12 (+1)9 (-1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Clerebold Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his sai ready. His blonde hair is cut short. His gray eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.

History: Clerebold was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and to be a brewer again

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Job, Rich. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Clerebold Hadley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Patrick Halsey, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He sports red clothing, slightly heavier than average wear. His blonde hair is thinning but still full. His eyes are a pleasant gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Nature. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Patrick Halsey, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)4 (-3) 11 (+0)10 (+0)
Skills Investigation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Peridot (40 gp). Moonstone (40 gp).


Social Check DCs

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