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NPC Generator

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Advanced [show]


Drogo Chatham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a white feathered hat and white clothes, and his gloved hand is found clutching a sai. His hair is long and silver with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. He has several tiny ruby earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the north, but his parents moved at a very young age to the west. He was an apprentice working in his mother's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many brigands want him driven away; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Joker. Flaws: Shy. Bonds: Rich, Immigrant, Job, Enemies. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Drogo Chatham, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Law, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black coat over a pastel low-cut shirt, and a Stetson hat upon his head and is in decent physical shape. He keeps his auburn hair in a flapper bob. His eyes are gray and he is always smoking a pipe.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with music.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 6 years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Extrovert, Artistic. Bonds: Nature, Job, Rich. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Lance Law, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)8 (-1) 11 (+0)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 25000 sp. Alexandrite (500 gp). Violet garnet (500 gp). 1 Masterwork Thieves’ tools. 1 Magnifying glass.


Social Check DCs


Anselm Brownrigg, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear ponchos typically of a light grey in addition to tight pants. His red hair is heavily combed to the right. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his father. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has a crush on the local Fletcher; and wants a kiss

Flaws: Ugly, Emotional. Bonds: Immigrant, Criminal record, Has a crush. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Anselm Brownrigg, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Religion +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 23000 sp.


Social Check DCs


Gerard Barney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey shirt with thin blue vertical stripes and grey pants. His long black hair is drawn into a two foot long braid. His green eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Navigator soon after.

Motivation: Further expansion of business; and he has a crush on the local actor

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Job, Has a crush. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Gerard Barney, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)14 (+2) 13 (+1)18 (+4)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Alex Shipley, Male Human [Permalink]

Personal [hide]

Description: A 6'5" western man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy auburn hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Tanner.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Professionalism. Flaws: Hedonist. Bonds: Attractive, Religious, Job. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Alex Shipley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 17 (+3)12 (+1)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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