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NPC Generator

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Advanced [show]


Frederick Holton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. His golden hair is greying along the sides and has receded to reveal a widow's peak. His fierce blue eyes like to dwell on things.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 13th year, his parents were killed by a drow raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Bonds: Enemies, In love, Slave, Criminal record. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Frederick Holton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Norman Trollope, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His black hair is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his sister's freedom.

Motivation: He is greedy.

Bonds: Job, Religious, Rich, Family. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Norman Trollope, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2800 sp. Iolite (50 gp). Aquamarine (800 gp). Black pearl (800 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Gomory Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly crossbows and clubs. He wears a top hat to cover his moderate length auburn hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gomory was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels that his past leaves him morally obligated to help; and many gnolls want him driven away

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies, Job. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Gomory Sherwood, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Simon Spaulding, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean brown cloak covering his clean studded leather. With a patchy white beard and wild white hair. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east to a Locksmith, Simon learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease, Depressed. Bonds: Military, Job. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Simon Spaulding, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)16 (+3) 12 (+1)16 (+3)
Skills Intimidation +5, Stealth +1
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 13000 cp. 2 Antitoxin. 1 Everburning torch.


Social Check DCs


Trym Anderton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His black hair is cut short with large spiked bangs in the front. His hazel eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Rich, In love. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Trym Anderton, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 17 (+3)17 (+3) 12 (+1)9 (-1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Orc
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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