Anselm Bentham, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. He has moderate length black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Rich, Military. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 15000 cp.
Lewis Hampton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His silver hair is unkempt and raggedy. His eyes are amber.
Personality: Lewis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Extrovert. Flaws: Ugly, Fearful, Disease. Bonds: Poor. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Undercommon, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Raymond Tattersall, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan Stetson hat and tan clothes and is in decent physical shape. He has a very tight haircut. His hazel eyes are slightly larger than normal.
Personality: Raymond wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Raymond took refuge in the old dungeon and found the beat up sickle and armor he uses now. He now mingles about in high society.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother
Ideals: Disciplined. Flaws: Impulsive. Bonds: Nature, Rich, Family. Occupation: Bricklayer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Brown-green garnet (120 gp). Carnelian (30 gp). Freshwater pearl (16 gp).
Hunter Sherwood, Male Human [Permalink]
Personal [hide]
Description: This eastern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. He keeps his chestnut hair in a flapper bob. His hazel unseeing eyes seem to look past you.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born blind and as such lacked many opportunities for work. Hunter was born on a far eastern forest where he grew up under the tutelage of his father, an expert Layabout. He left for the east, certain he would find work there.
Motivation: A strong sense of loyalty to Human people; and human compassion
Flaws: Disease, Racist. Bonds: Attractive, Poor, Immigrant. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Simon Blythe, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a green tunic with black highlights, and long blue pants that bunch up around his shoes. His golden hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.
Motivation: His relatives are trying to arrange a marriage; and he is greedy
Ideals: Entrepeneur. Bonds: Job, Has a crush, Adventurer, Rich, Family. Occupation: Soapmaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 5000 cp.
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