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Advanced [show]


Gerald Middleton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. He is bald on top and has large white tufts of hair around his ears. His eyes are a pleasant blue.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of western immigrants he idolized his mother. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and to reunite with his old friends

Flaws: Ugly, Insane. Bonds: Job, Immigrant, Adventurer. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Gerald Middleton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 1 Superior lock. 1 Average lock.


Social Check DCs


Ernest Harper, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His black hair is knotted and matted. His brown eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Bonds: Attractive, Military, Rich, Has a crush, Criminal record. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Harper, Male Human Fighter 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 17 (+3)11 (+0)
Skills Perception +6, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Blue star sapphire (500 gp). Amber (100 gp).


Social Check DCs


Frederick Allerton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a blue and white handkerchief worn on his right side. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Fighting. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Rich. Occupation: Stylist

Voice: German accent

Attributes [hide]

Frederick Allerton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)18 (+4) 14 (+2)9 (-1)
Skills Investigation +6, Performance +1
Senses Passive Perception 12
Languages Common, Terran, Ignan, Draconic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Everburning torch. 4 Holy water. 4 Thunderstones.


Social Check DCs


Heward Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green painted combat armor at almost all times. He has a very tight haircut. His eyes are likewise green. His teeth are white and perfect.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He feeds upon the attention of others.

History: Heward was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Athletic. Flaws: Racist, Insane. Bonds: Attractive. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Heward Carlton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 2 Thunderstones. 4 Tanglefoot bags. 4 Tanglefoot bags.


Social Check DCs


Randal Alston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt and is in decent physical shape. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Randal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Randal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.

Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Randal Alston, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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