Hubert Colby, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a violet costume with the symbols of his god on his torso. His brown hair is matted, messy, and big. He has several tiny emerald earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He has money and likes to spend it.
Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Bounty Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 4 (-3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Lewis Ryland, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man usually wears his white robe and has his monstrous two handed axe always slung over his shoulder, and a wedding ring on his right hand. His broad hat is riddled with cuts and holes. He has gleaming, smiling amber eyes.
Personality: He is irascible and easily irritated. He is afraid of women and trembles around them
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Shy. Bonds: In love, Immigrant. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 5 (-3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 13000 cp.
Reynard Walcott, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries a battered lance and tarnished nunchaku as well. His hair is always cut to a buzz. His hazel eyes lackadaisically let the world flow into them.
Personality: Reynard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born the only child of a wealthy merchant. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Adventurer, Family. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Anthony Walcott, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light yellow in addition to tight pants. He has a penchant for wearing a ring with an oversized topaz on his left hand. His chestnut hair, when down, is lengthy. His green eyes are passionate and lively.
Personality: Eccentric and domineering, Anthony will drive conversation. He is skeptical of what others tell him and is slow to trust.
History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered poetry. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Extrovert, Artistic, Logical. Flaws: Shy. Bonds: Rich, Job. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 18000 cp.
Heward Marleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a black coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He wears his red hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.
History: Heward lived on a farm with his mother, near the main road leading to a nearby town. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Impeccable. Flaws: Fearful. Bonds: Has a crush, Family, Adventurer. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. Deep blue spinel (900 gp). Onyx (50 gp). 1 Masterwork Common Ranged Weapon.
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