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NPC Generator

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Advanced [show]


Aldous Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is heavily combed to the right. This violet eyed southerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of men and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has been a successful dealer in antiques buying low and selling high.

Motivation: To pay off his debts; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Antagonistic, Shy, Disease. Bonds: Debt. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Aldous Fawcett, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)9 (-1) 17 (+3)11 (+0)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Bertram Bradley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. His blonde hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting. Flaws: Ugly, Mundane, Shy. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Bertram Bradley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)18 (+4) 10 (+0)16 (+3)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Auran, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Anthony Warwick, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. His white hair is kept up in a ponytail inside a feathered hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Selfish, Disease. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Anthony Warwick, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Frederick Alby, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and brown robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is smooth and relatively long. He has violet eyes and a tan hat with a brown feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Frederick studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying brother.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Frederick Alby, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)7 (-2) 16 (+3)7 (-2)
Skills Intimidation +0, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Deep green spinel (70 gp). 1 Masterwork manacles. 1 Magnifying glass.


Social Check DCs


Roland Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with grey and blue striped suspenders. He wears various colorful collared shirts. He is physically well-built. His golden hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 10 years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Greedy. Bonds: Job, Mentor, Family. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Roland Clinton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. Deep green spinel (70 gp). Deep green spinel (70 gp).


Social Check DCs

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