Odo Remington, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'10" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is silver and curly. He wears large thick round spectacles.
Personality: He exudes charisma. He is a tour de force of persuasion. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Odo was born with his father's beautiful face. He moved out south to avoid the crime he committed. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Bonds: Attractive, Criminal record, Adventurer. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Coral (60 gp). Malachite (9 gp). Citrine (20 gp).
Peter Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a worn and beaten armor. His silver hair is matted, messy, and big. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.
History: Born in the south his family was never financially stable. His childhood dream was to be a Layabout, but he was a colossal failure. He now owns his own business.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Masseuse
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan, Halfling, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Randal Lindsey, Male Human [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized amber on his right hand. He is bald on top and has large white tufts of hair around his ears. His blue unseeing eyes seem to look past you.
Personality: Randal is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.
History: Randal was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult.
Flaws: Ugly, Disease, Depressed. Bonds: Rich, Immigrant, Job. Occupation: Stylist
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Gold and topaz bottle stopper cork (300 gp).
Conrad Harper, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright red and pastel, and wears rings and necklaces with large, colorful gems. He keeps his white hair in a flapper bob. His eyes are likewise gray.
Personality: He is almost excessively polite to everyone, even when angry. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Conrad was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Shy, Fearful. Bonds: Rich, Family, Criminal record. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Druidic, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 200 gp. Rock crystal (30 gp). Chrysoprase (30 gp).
Lewis Morton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown costume with the symbols of the sun god on his torso. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Lewis studied abroad. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want him driven away; and revenge
Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Mayor
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
