Randal Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears baggy tan pantaloons and a grey scarf. He has golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. He receives visions of the future at random moments
History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He hasn't been sleeping well lately.
Motivation: He has a crush on the local Butcher; and wants a kiss
Ideals: Gifted. Flaws: Insomniac. Bonds: Has a crush, Mentor, Slave. Occupation: Brewer
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20 pp. 1 Minor magic item.
Charles Huckabee, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). His tied-back hair is silver. His face is scarred and worn.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: To be a Healer again; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Cook
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Peridot (60 gp). Rose (60 gp).
Miles Elton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He is physically well-built. He sports a flattop hair cut. This gray eyed westerner is not easily forgotten.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 14th year, his parents were killed by a giants raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Miles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Flaws: Ugly, Mundane, Disease, Insomniac. Bonds: Enemies. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1200 sp.
Gerard Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears professional attire. He wears a Stetson hat to cover his moderate length golden hair. He is baby faced.
Personality: Calm and collected, he is a well trained Beggar. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His mother raised him in a mountain cabin. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: He wants to meet his childhood hero.
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Beggar
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Trym Springfield, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a violet poncho over his likewise colored trousers and shirt. With bright brown hair and a scraggly beard. His face is scarred and worn.
Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister.
Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Family, Poor. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!