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Advanced [show]


Adam Tindall, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Shipwright does. He wears a Stetson hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Job, Family. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Adam Tindall, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Athletics +0, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trym Elton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white costume with the symbols of death on his torso. His chestnut hair has been sun bleached extensively. His face is scarred and worn.

Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Trym Elton, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)16 (+3) 15 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Goblin, Giant, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 50 pp.


Social Check DCs


Gerald Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He carries with him a set of shortspears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is braided into rings. His fierce gray eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Gerald studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted psionic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire

Ideals: Fighting, Gifted, Athletic. Bonds: Has a crush, Immigrant. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Gerald Melancon, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lance Hampton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, green shirt, and black tie. He is physically well-built. His auburn hair is smooth and relatively long. His violet eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them

History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered west to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Shy, PTSD. Bonds: Military, Enemies. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Lance Hampton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)17 (+3) 10 (+0)9 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Brass mug with jade inlays (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Half-Plate.


Social Check DCs


Ernest Copeland, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white coat over a brown low-cut shirt, and a feathered hat upon his head. He has a black handlebar mustache and slicked back black hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and doesn't want to be a masseuse and was forced into it by his family

Flaws: Antagonistic, Selfish. Bonds: Attractive, Mentor. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Ernest Copeland, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)15 (+2) 8 (-1)15 (+2)
Skills Athletics +4, Nature +5
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: Amethyst (160 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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