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Advanced [show]


Clerebold Tinley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. His hair is black and curly. His eyes, though not visible through his cowl, are green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Athletic, Logical. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Tinley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 10 (+0)17 (+3)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Healer’s kit.


Social Check DCs


Adelard Branson, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fierce gray eyes like to dwell on things.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Disciplined. Bonds: Attractive, Family, Adventurer. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Adelard Branson, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)7 (-2) 14 (+2)18 (+4)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Hubert Home, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has a large black mantle and cape that has been intricately interwoven into his brown robe. He wears his golden hair down. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Hubert's first love is himself. His second love is also himself. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Hubert Home, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)15 (+2) 5 (-3)13 (+1)
Skills Perception -1, Persuasion +3
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Blue star sapphire (900 gp). Coral (160 gp).


Social Check DCs


Drogo Garrick, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered pickaxe and tarnished crossbow as well. His auburn hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Passionate. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Drogo Garrick, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)17 (+3) 17 (+3)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Terran, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Arnold Tinley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is well dressed, constantly wearing a grey suit, blue shirt, and tan tie. His whole body is exceptionally muscular. His red hair is cut short. His ears are large.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Arnold was born on a far southern forest where he grew up under the tutelage of his mother, an expert Blacksmith. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Artistic. Flaws: Ugly, Forgetful. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Arnold Tinley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)18 (+4) 11 (+0)13 (+1)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Sylvan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs

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