Bertram Washington, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a long, brown, dusty cloak. His brown hair is matted, messy, and big. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born several months after his mother was called into army service. In his 12th year, his parents were killed by a giants raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Revenge; and wants to open a new tavern
Flaws: Ugly, Hedonist. Bonds: Job, Military, Enemies, Rich. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp.
Heward Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a fancy pastel suit. His hair is brown and curly. He wears a mask on his face.
Personality: He is calm most of the time but flees social interaction. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Heward and his spouse have recently divorced.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Shy, Antagonistic, Disease, Greedy. Bonds: Attractive. Occupation: Bowyer
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 70 pp. Moonstone (60 gp). Rock crystal (60 gp). Aquamarine (600 gp).
Percival Paxton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and wears grey painted combat armor at almost all times. His auburn hair is still thick. His eyes are likewise amber. His teeth are white and perfect.
Personality: He likes to make people angry or surprised. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Percival lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Gomory Quinton, Male Human [Permalink]
Personal [hide]
Description: A 6'6" southern man, he is wearing colorful clothing, dressed as a Cartwright. He is bald on top and has large brown tufts of hair around his ears. His eyes are likewise hazel.
Personality: Calm and collected, he is a well trained Cartwright. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the south. Gomory was born on a far southern forest where he grew up under the tutelage of his mother, an expert Cartwright. By chance he met his sister recently and the two have been together since.
Motivation: Human compassion; and a strong sense of loyalty to human people
Flaws: Ugly, Fearful, Racist. Bonds: Job, Immigrant, Family. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Hugh Clayton, Male Human [Permalink]
Personal [hide]
Description: A 6'1" western man, he wears just a grey suit. He wears a colorful flower in his brown hair. He has gray eyes and a grey hat with a black feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.
History: Hugh was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: He feels threatened by others; and he has passion for adventuring and risk
Flaws: Depressed, Fearful. Bonds: Attractive, Family, Adventurer. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 50 pp. Zircon (80 gp). Moss agate (10 gp). Iolite (80 gp). 1 Minor magic item.
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