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NPC Generator

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Advanced [show]


William Kinsley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a pastel tunic with brown highlights, and long pastel pants that bunch up around his shoes. His chestnut hair is lengthy. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, William and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Military, Nature. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

William Kinsley, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Performance +3, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp. 1 Breastplate. 1 Half-Plate. 1 Breastplate. 1 Breastplate.


Social Check DCs


Richard Sutton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. He wears his red hair up in a very large beehive style do. His eyes are green and he is always smoking a pipe.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by goblins. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Bonds: Attractive, Enemies, Job, Immigrant, Family. Occupation: Mason

Voice: American accent

Attributes [hide]

Richard Sutton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1600 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ralf Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light black in addition to tight pants. His golden hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Ralf was born the youngest of three triplets. Ralf was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Layabout. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Bonds: Attractive, Family, Immigrant. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Oakley, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Celestial
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork manacles.


Social Check DCs


Kyle Myerscough, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a white suit. His chestnut hair has been sun bleached extensively. His green eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.

History: Kyle was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and to settle down with his crush

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Kyle Myerscough, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Silver holy symbol.


Social Check DCs


Trym Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with green stripes complete with hood. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is red and curly. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Attractive, Military, Rich, Enemies. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Trym Shipley, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)17 (+3) 12 (+1)11 (+0)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Auran, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 16000 cp. Silver comb with moonstones (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp).


Social Check DCs

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