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NPC Generator

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Advanced [show]


Manfred Lester, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is portly but not overly obese. He wears a wide-brimmed hat to hide his balding. His eyes are blue.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly, Fearful. Bonds: Job, Poor, Criminal record. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Manfred Lester, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


John Adley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy blonde beard and wild blonde hair. His violet eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with painting.

History: When he was but 4 years old his parents immigrated from the south. He moved from fad to fad and when he turned 15 he discovered painting. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

John Adley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 13 (+1)5 (-3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp.


Social Check DCs


Chad Colby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white tunic with grey highlights, and long black pants that bunch up around his shoes. His white hair is heavily combed to the left. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. Cursed with lycanthropy at a very young age, Chad has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Flaws: Ugly, Shy, Disease, Greedy. Bonds: Rich, Adventurer. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Chad Colby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)12 (+1) 16 (+3)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Arnold Skelton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tan armored body suit, with a simple white line shooting up and back down. His whole body is exceptionally muscular. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and many giants want him driven away

Ideals: Professionalism. Bonds: Immigrant, Poor, Military. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Arnold Skelton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)7 (-2) 4 (-3)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Blue quartz (10 gp). Freshwater pearl (10 gp).


Social Check DCs


Jocelyn Nash, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He carries with him a set of tridents on his belt, each one with a ruby on the hilt. His auburn hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Antagonistic, Forgetful, PTSD. Bonds: Rich. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Jocelyn Nash, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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