Kody Reed, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. He keeps his silver hair in a flapper bob. His green unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his father and his brother before him, after school he went straight into learning to become a Bather. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers.
Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Family, Job. Occupation: Bather
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 5 (-3) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Alexandre Huxley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. He wears his brown hair up in a very large beehive style do. His fierce gray eyes like to dwell on things.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Since then, he has sought to make the best of life.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Optimist, Joker. Flaws: Racist, Fearful. Bonds: Rich. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Aldous Ridley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears pastel trousers with red and blue striped suspenders. He wears various colorful collared shirts. His white hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Religious. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Hubert Altham, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. He has a dull look in his brown eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.
History: He was born into a rich family. He worked as a nervous Bricklayer and found it very stressful. He has set out to sabotage the competition.
Motivation: Money/treasure; and further expansion of business
Ideals: Gifted. Flaws: Cynical. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1200 sp.
Geoffrey Perry, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear flannel. His small hat is riddled with cuts and holes. He has gleaming, smiling green eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal singing training, and achieved minor success. He was granted necromantic powers by his dying brother.
Motivation: To end his boredom.
Ideals: Extrovert, Artistic, Gifted. Flaws: Ugly, Mundane. Occupation: Shipwright
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. Deep green spinel (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!