Balimaar Yardley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is styled in orderly dreadlocks. He is baby faced.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy, self-centered, vain, and jealous.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day
Ideals: Artistic. Flaws: Ugly, Antagonistic, Selfish. Bonds: Nature. Occupation: Healer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 30 pp. 1 Masterwork Common Melee.
Jocelyn Clayden, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His silver hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Someone believes him a fraud.
Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Fletcher
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Adam Pickering, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. His gray unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Adam was born on a far southern plains where he grew up under the tutelage of his father, an expert Miner. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Gifted. Flaws: Disease, Shy, Mundane. Bonds: Immigrant. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 12000 cp. 8 Acid flasks. 1 Alchemist’s fire.
Lance Thackeray, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: The child of a Blacksmith, who enjoyed hunting, Lance was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered painting. He has set out to sabotage the competition.
Motivation: To settle down with his crush; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Job, Has a crush. Occupation: Fisher
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Raymond Tyndall, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is covered beneath a completely black helmet.
Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north to a Sage, Raymond learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Sage for the past few years.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Secretive. Bonds: Attractive, Has a crush, Job. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Smoky quartz (60 gp). Hematite (13 gp).
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