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NPC Generator

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Advanced [show]


William Sydney, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair, while still mostly red, has prominent grey streaks. His fierce brown eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Apothecary business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Apothecary. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Logical. Bonds: Attractive, Job, Enemies. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

William Sydney, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Hugh Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Herbalist. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His blonde hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. He worked as a nervous Herbalist and found it very stressful. He became a Herbalist soon after.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Job, Rich, Attractive, Family, Adventurer. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Hugh Bradshaw, Male Human Fighter 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 18 (+4)13 (+1) 9 (-1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2

Possessions: Deep blue spinel (1400 gp).


Social Check DCs


Norman Cornish, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear blue pants and tee shirts. His chestnut hair is unkempt and raggedy. His eyes are likewise gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful necromancer made him what he is. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Norman's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Norman Cornish, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Smokesticks.


Social Check DCs


Justin Kinsley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears just a green suit. He wears a Stetson hat to cover his moderate length white hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 8 years old his parents immigrated from the south. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He left for the south, certain he would find work there.

Motivation: Expand his business.

Flaws: Fearful. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

Justin Kinsley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Lewis Enfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His red hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined, Justice. Bonds: Attractive. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Lewis Enfield, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp.


Social Check DCs

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