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Advanced [show]


Tim Pickering, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Interpreter. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He now owns his own business.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Ideals: Optimist. Bonds: Job, Religious, Military, Slave. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Tim Pickering, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1900 sp. Malachite (12 gp). White pearl (160 gp). Deep green spinel (160 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a brown and white robe with the hood down. With a patchy auburn beard and wild auburn hair. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the south. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: Revenge; and someone believes him a fraud

Ideals: Pacifist, Philantrophist. Bonds: Immigrant, Nature, Enemies. Occupation: Shipwright

Voice: Excited and jittery

Attributes [hide]

Gunter Staurheim, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)11 (+0) 16 (+3)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Odo Abram, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a brown shirt with thin black vertical stripes and brown pants. He has a long silver beard with little hanging trinkets. He has brown eyes and a brown hat with a black feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: Odo was born in the north. At a young age he loved to build and create. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Gifted, Persistence. Bonds: Attractive, Enemies. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Odo Abram, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)16 (+3) 16 (+3)12 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 13
Languages Common, Sylvan, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Red garnet (140 gp). Coral (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anthony Windsor, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is thinning but still full. His ears are large.

Personality: He has always had a great fascination with Human culture. He plays an instrument quite well.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion.

Ideals: Fighting, Artistic. Flaws: Ugly, Racist. Bonds: Military. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Anthony Windsor, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)13 (+1) 17 (+3)11 (+0)
Skills Arcana +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Carnelian (80 gp). Malachite (11 gp). 1 Masterwork manacles. 1 Healer’s kit. 1 Disguise kit.


Social Check DCs


Robert Clayden, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His long silver hair is drawn into a two foot long braid. His violet eyes peer out from beneath his wide-brimmed grey hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He would rather hide behind his crafts than deal with other people.

History: When he was but 6 years old his parents immigrated from the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and to unite with his sister

Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Immigrant, Family. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Robert Clayden, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Good lock. 1 Silk rope.


Social Check DCs

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