Balimaar Stansfield, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, brown, dusty cloak. He has a black handlebar mustache and slicked back black hair. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.
History: He was raised in a plains tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and to protect his home
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Guardian. Occupation: Baker
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 28000 cp. Lapis lazuli (13 gp). Blue quartz (13 gp). Amber (70 gp). Obsidian (13 gp). 1 Masterwork Common Melee.
Nicholas Reid, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is red and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to loving parents in a slum to the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Addict, Shy. Bonds: In love, Poor. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. 1 Magnifying glass. 1 Disguise kit. 1 Silver holy symbol.
Adelard Blakeley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black collared shirt and violet pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. He has gleaming, smiling green eyes.
Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels kind of lost in life; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Shy, Depressed. Bonds: Nature, Adventurer. Occupation: Masseuse
Voice: Slurs words
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Alex Addington, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. His auburn hair is matted, messy, and big. His blue eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Alex isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Layabout
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
Possessions: 700 gp. Moss agate (16 gp). 1 Smokesticks. 2 Tanglefoot bags. 1 Thunderstones.
Justin Beitz, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His black hair is cut short. His brown eyes peer out from beneath his top red hat.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his son; and he's repulsed by the pc
Flaws: Shy, Antagonistic, Ugly. Bonds: Immigrant, Mentor. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 800 sp.
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