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NPC Generator

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Shane Walpole, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His hair is silver, silky, and of moderate length. He has gleaming, smiling brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and wants to open a new tavern

Bonds: Attractive, Slave, Nature, Adventurer, Job. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Shane Walpole, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 8 (-1)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roger Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a white scarf. He carries a battered flail and tarnished monstrous two handed axe as well. He has styled his red hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he has passion for adventuring and risk

Ideals: Fighting, Logical. Bonds: Enemies, Adventurer, Military. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Roger Gentry, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp. Star rose quartz (50 gp).


Social Check DCs


Adelard Gladstone, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Adelard was raised in a hard working conservative environment. When Adelard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: To be a Seamstress again.

Flaws: Disease. Bonds: Poor, Attractive, Military, Job. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Adelard Gladstone, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 6 (-2)15 (+2) 13 (+1)17 (+3)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Roger Acton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is wearing the road beaten gear of a warrior. He has a white handlebar mustache and slicked back white hair. His fierce blue eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many illithids want him driven away; and to get a good night's sleep

Ideals: Fighting, Logical. Flaws: Insomniac. Bonds: Military, Attractive, Enemies. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Acton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Robert Heiser, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy blue suit. His hair is black, silky, and of moderate length. His eyes are violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of orcs once and for all.

History: The child of southern immigrants he idolized his father. After coming to the age of reason, Robert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and a deep hatred of orcs

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Enemies, Immigrant. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Heiser, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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