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NPC Generator

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Advanced [show]


Ernest Shirley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears skinny pants and wears a black and brown robe with the hood down. His head has been shaved. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the south to a Merchant, Ernest learned a great deal about his father's area of expertise. His childhood dream was to be a Detective, but he was a colossal failure. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his brother; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Ernest Shirley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Clerebold Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. He has wavy auburn hair. His green eyes lackadaisically let the world flow into them.

Personality: Clerebold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic, Impeccable. Bonds: Attractive, Rich, Military. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Clerebold Marleigh, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 11 (+0)9 (-1)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: This man wears a white vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his white boots flare out at the collars. He is muscular with a powerful set of arms. He has a silver handlebar mustache and slicked back silver hair. He has brown eyes and a white hat with a violet feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Assassin, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Military. Occupation: Navigator

Voice: French accent

Attributes [hide]

Trym Branson, Male Human Fighter 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Investigation +5, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Zircon (40 gp). Red spinel (100 gp). Golden yellow topaz (800 gp). Carnelian (40 gp).


Social Check DCs


Heward Beitz, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is cut short with large spiked bangs in the front. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Heward hails from a village terrorized by giants. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: In love, Enemies. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Heward Beitz, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp. Alexandrite (700 gp). Aquamarine (700 gp).


Social Check DCs


Chad Moreno, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries with him a set of rapiers on his belt, each one with a jet on the hilt. He has a small bristly mustache and wavy chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying sister.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Justice, Gifted. Flaws: Mundane. Bonds: Poor, Job. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Chad Moreno, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp).


Social Check DCs

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