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NPC Generator

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Advanced [show]


John Hartford, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He typically wears brown cloth garments or leather armor. His whole body is exceptionally muscular. His golden hair, when down, is lengthy. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He left for the south, certain he would find work there.

Motivation: He is unsatisfied with his job; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Bonds: Immigrant, Job, Poor, Slave. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

John Hartford, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 17 (+3)10 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ralf Budd, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in brown turtlenecks beneath a red coat with black slacks. His long red hair is drawn into a two foot long braid. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Athletic, Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Nature. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Ralf Budd, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Charles Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. He has done his best to style his blonde hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised by priests from a young age. Charles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Charles decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Bonds: Attractive, Religious, Mentor, Criminal record. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Hackney, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 8 (-1)9 (-1) 13 (+1)8 (-1)
Skills Acrobatics +0, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Alex Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He carries with him a set of warhammers on his belt, each one with a sapphire on the hilt. He is bald on top and has large red tufts of hair around his ears. His gray eyes dart from person to person.

Personality: Alex is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Philantrophist. Flaws: Ugly, Depressed. Bonds: Slave. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Alex Gyula, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. His ears are large.

Personality: Overbrimming with self-confidence, Everard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He misses his home and complains about the freezing weather, even in summer.

History: Everard was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He then took over the family business and is one of the better Scribe for hire.

Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Mitchell, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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