Geoffrey Nash, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries a battered longsword and tarnished club as well. He wears his auburn hair down. His eyes are a pleasant amber.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.
Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Rich, Adventurer. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Lapis lazuli (14 gp).
Anthony Shelley, Male Human [Permalink]
Personal [hide]
Description: This southern man is wearing colorful clothing, dressed as a Laborer. His clothes are grease stained in places. His brown hair and beard is wavy and long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. A few years later when the west was not economically sound they moved to his current location. He's since become an addict/alcoholic.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant, Religious, Enemies. Occupation: Laborer
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Hubert Dryden, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears tattered old clothes. He wears his hair in dreadlocks. His gray eyes have a joyful gleam in them most of the time.
Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born several months after his mother was called into army service. Hubert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC.
Flaws: Ugly, Impulsive. Bonds: Has a crush, Adventurer, Military. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp. Large well-done wool tapestry (200 gp). 1 Masterwork Artisan’s tools. 1 Masterwork manacles.
Bernard Kendal, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. With a patchy brown beard and wild brown hair. He has several tiny jet earrings on each ear.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is skeptical of what others tell him and is slow to trust.
History: Bernard was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job.
Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Apothecary
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Chrysoprase (20 gp).
Randal Abram, Male Human [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He sports a long red beard, and similarly colored long hair. His eyes are amber and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Adventurer, Family. Occupation: Seamstress
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 7000 cp. 1 Masterwork Musical instrument. 1 Good lock. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!