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NPC Generator

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Advanced [show]


Don Allerton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a black suit. His chestnut hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Knight like his mother before him.

Motivation: To be a Engraver again; and expand his business

Ideals: Gifted, Fighting. Bonds: Attractive, Job, Mentor. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Don Allerton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 9 (-1)13 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Heward Norton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He has all his life been fascinated with writing.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Heward Norton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 8 (-1)10 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Barton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears white trousers with yellow and white striped suspenders. He wears various colorful collared shirts. His hair, while still mostly white, has prominent grey streaks. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants a kiss; and he's looking for his big break

Ideals: Joker, Extrovert, Gifted. Bonds: Adventurer, Has a crush. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Wymar Barton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)7 (-2) 15 (+2)9 (-1)
Skills Arcana +0, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Ralf Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple brown line shooting up and back down. His skin is fair and his fingers are delicate and long. With a patchy chestnut beard and wild chestnut hair. His eyes, though not visible through his cowl, are brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better village for his children.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Ralf Blythe, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Jade (50 gp). 1 Minor magic item.


Social Check DCs


Simon Marlee, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. He wears his chestnut hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Emotional, Shy, Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Courier

Voice: Speaks with back of mouth

Attributes [hide]

Simon Marlee, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)10 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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