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NPC Generator

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Advanced [show]


Roger Van Es, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He is physically well-built. His white hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west to a Tanner, Roger learned a great deal about his mother's area of expertise. A freak accident while working with his Healer mother left him crippled. He then took over the family business and is one of the better Tanner for hire.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and he feels threatened by others

Ideals: Impeccable, Logical. Flaws: Disease, Fearful. Bonds: Job. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Roger Van Es, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lance Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His long blonde hair reaches down to his waist. His green eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Religious, Mentor. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Lance Willoughby, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 7 (-2)13 (+1)
Skills Animal Handling +0, Arcana +5
Senses Passive Perception 8
Languages Common, Abyssal, Halfling, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Drogo Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a white scarf. His long silver hair is drawn into a two foot long braid. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is obsessed with finding treasure.

History: He comes from a rich southern family. Like his father and his brother before him, after school he went straight into learning to become a Fisher. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Artistic. Bonds: Adventurer, Rich, Job, Religious. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Drogo Walcott, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 600 sp. 1 Climber’s kit. 1 Climber’s kit.


Social Check DCs


Solomon Clinton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His hair is golden, silky, and of moderate length. His fierce brown eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Solomon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Rich, Attractive, Military, Mentor. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Solomon Clinton, Male Human Fighter 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Rich purple corundum (1300 gp). Golden pearl (90 gp). Black pearl (1200 gp).


Social Check DCs


Heward Abram, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Heward's homeland. Heward decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Optimist. Bonds: Immigrant, In love. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Heward Abram, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 18 (+4)9 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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