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NPC Generator

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Advanced [show]


Diggory Wheatley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a grey tunic with black highlights, and long white pants that bunch up around his shoes. His clothes are grease stained in places. He sports a long white beard, and similarly colored long hair. His eyes are likewise hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Carter mother left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent mother

Ideals: Logical. Flaws: Disease. Bonds: Poor, Immigrant, Family, Job. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Diggory Wheatley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Charles Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is chestnut. His eyes are likewise green. His teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and he is greedy

Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Charles Davenport, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 15 (+2)8 (-1)
Skills Nature +4, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Henry Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bristling with hidden weapons, mostly scythes and falchions. His auburn hair is knotted and matted. His green unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: Born to a Interpreter, his father struggled to pay the bills. Henry was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Henry decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Poor, Criminal record. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Henry Leighton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Henry Pickering, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a simple tan robe with green stripes complete with hood, and his gloved hand is found clutching a flail. He is bald on top and has large white tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Assassin soon after.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Nature, Job. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Pickering, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). 3 Acid flasks. 3 Smokesticks. 3 Antitoxin.


Social Check DCs


Gilbert Skelton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. He is portly but not overly obese. His long auburn hair is drawn into a two foot long braid. His brown unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gilbert was born with his mother's beautiful face. A freak accident while working with his Herbalist mother left him crippled. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the south; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Philantrophist, Entrepeneur. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Laborer

Voice: Nasally tone

Attributes [hide]

Gilbert Skelton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)9 (-1) 8 (-1)11 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 50 pp. 1 Smokesticks. 3 Tanglefoot bags.


Social Check DCs

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