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Advanced [show]


Justin Whitby, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. He wears a small hat to cover his moderate length chestnut hair. His brown eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Justin lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Disciplined. Bonds: Slave, Family, Adventurer, Enemies. Occupation: Architect

Voice: Whispers

Attributes [hide]

Justin Whitby, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. Deep blue spinel (500 gp). Chalcedony (20 gp). Violet garnet (500 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Conrad Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright brown hair and a scraggly beard. His amber unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Conrad has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the east

Ideals: Optimist, Impeccable, Entrepeneur. Flaws: Ugly, Disease. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Conrad Easton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Druidic, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp.


Social Check DCs


Manfred Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His long red hair is drawn into a two foot long braid. His skin is flawless and his green eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Meet up once more with his childhood friend; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Insomniac. Bonds: Attractive, Slave, Adventurer, Enemies. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Manfred Yardley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)4 (-3) 7 (-2)10 (+0)
Skills Acrobatics +5, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +0

Possessions: Just what you see.


Social Check DCs


Adelard Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears blue trousers with pastel and white striped suspenders. He wears various colorful collared shirts. He keeps his auburn hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Disease, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Guard

Voice: Stutters

Attributes [hide]

Adelard Spalding, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Red-brown spinel (40 gp). 1 Minor magic item.


Social Check DCs


Roger Anderton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case, marred by teas. His silver hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Energy wise he seems alert and responsive.

History: Roger hails from a village terrorized by brigands. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and he has money and likes to spend it

Ideals: Opinionated, Professionalism. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Roger Anderton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp. Chrysoprase (30 gp). Moss agate (16 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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