Manfred Wentworth, Male Human [Permalink]
Personal [hide]
Description: This western man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. With bright white hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He served in the navy to pay for his family's outstanding loans. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Amethyst (120 gp).
William Marleigh, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in a clean blue cloak covering his clean studded leather. His red hair is cut short with large spiked bangs in the front. His eyes are amber and beady.
Personality: He can speak with the recently deceased. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: William was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Courier
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Clerebold Astley, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny jet earrings on each ear.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 7 years.
Motivation: He has money and likes to spend it; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Servant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 10 pp.
Ralf Dalton, Male Human [Permalink]
Personal [hide]
Description: An older man who is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft red waves gently in the breeze, he is not a threatening figure. He wears his auburn hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.
Motivation: Retire the richest man in the west; and he is currently in port desperately looking for someone to get him out
Ideals: Impeccable, Entrepeneur. Bonds: Rich, Slave. Occupation: Roofer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 6 (-2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 35000 sp.
Hunter Harlan, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a faded coat and loose pants complete with feathered hat. His black hair and beard is wavy and long. His eyes are gray.
Personality: Eccentric and domineering, Hunter will drive conversation. He also has developed a complete distrust of the Beggar profession.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Extrovert. Bonds: Job, Military, Rich. Occupation: Mason
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 8 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +6
Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Silk rope.
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