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NPC Generator

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Advanced [show]


Jocelyn Ainsley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. He is portly but not overly obese. He has no hair. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor, Military. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Jocelyn Ainsley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 pp.


Social Check DCs


Anselm Nash, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is smooth and relatively long. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is afraid of women and trembles around them

History: He comes from a rich eastern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Nash, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 8 (-1)16 (+3) 7 (-2)10 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 8
Languages Common, Ignan, Dwarven, Giant
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Trym Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. He has done his best to style his auburn hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Miller.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Justice. Flaws: Racist. Bonds: Adventurer, Poor, Job. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Trym Hartford, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)8 (-1) 15 (+2)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp. White pearl (110 gp).


Social Check DCs


Shane Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and golden. His fierce amber eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and sabotage a competitor

Ideals: Disciplined, Impeccable, Philantrophist. Bonds: Nature, Job. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Shane Dayton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Animal Handling +3, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Bertram Breeden, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears grey leather gloves, a grey jacket, and tight pants. He wears a wide-brimmed hat to hide his balding. He has several tiny sapphire earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is a Lycanthrope in disguise. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often.

Ideals: Entrepeneur, Athletic. Flaws: Terse. Bonds: Rich, Adventurer. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Bertram Breeden, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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