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NPC Generator

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Advanced [show]


Drogo Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear grey tank tops with yellow pants. His silver hair is unkempt and raggedy. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the east

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Miller

Voice: Whispers

Attributes [hide]

Drogo Jacobs, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 13 (+1)6 (-2)
Skills Investigation +3, Performance +0
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Alexandre Anderton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He prefers to wear violet clothing when he does not wear armor. He sports a flattop hair cut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Human supremacist, though he does not identify as such. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Bowyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to trick people and travel the world for free.

Motivation: To unite with his brother.

Flaws: Addict, Racist. Bonds: Family, Military, Criminal record. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Anderton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)8 (-1) 10 (+0)17 (+3)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Adam Carlyle, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His red hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Junk Dealer, but he got bored and became a Bowyer. He has achieved small success as a Bowyer.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Military, Job. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Adam Carlyle, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Lance Cromwell, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is greasy and uncared for. His eyes, though not visible through his cowl, are hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Marshal, Lance learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Marshal. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and a strong sense of loyalty to human people

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Racist. Bonds: Job. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Lance Cromwell, Male Human Fighter 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Azurite (4 gp). Lapis lazuli (4 gp).


Social Check DCs


Peter Myerscough, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an entirely black suit with violet socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. He wears his blonde hair up in a very large beehive style do. His eyes are likewise blue. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. His necromantic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Peter Myerscough, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs

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