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NPC Generator

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Advanced [show]


Hugh Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of greataxes on his belt, each one with a amber on the hilt. He has done his best to style his chestnut hair to look like a famous performer. His eyes are hazel and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Justice, Artistic. Bonds: Rich, Military. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Hugh Winthrop, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +4, History +4
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2800 sp.


Social Check DCs


Ernest Colby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are blue.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Junk Dealer business at a young age. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert, Philantrophist, Athletic. Bonds: Adventurer, Job. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Ernest Colby, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Nicholas Westcott, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is greying and his face has many wrinkles. He has several tiny sapphire earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Nicholas was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Fighting. Bonds: Rich, Job, Adventurer. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Nicholas Westcott, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Cory Trollope, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a grey suit, black shirt, and brown tie. His white hair is cut short. His ears are large.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Cory Trollope, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)9 (-1) 10 (+0)4 (-3)
Skills History +1, Performance -1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1300 sp.


Social Check DCs


Aldous Hampton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a black and blue handkerchief worn on his right side. He wears a Stetson hat to cover his moderate length blonde hair. His green eyes are slightly larger than normal.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Marshal and occasionally as a mercenary.

Motivation: A rival would like him out of the picture.

Bonds: Criminal record, Attractive, Adventurer, Job. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Hampton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)8 (-1) 8 (-1)9 (-1)
Skills Acrobatics +6, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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