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NPC Generator

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Advanced [show]


Peter Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy white pantaloons and a brown scarf. He keeps his golden hair in a pixie cut. His amber eyes peer out from beneath his top white hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Impeccable, Gifted. Bonds: Attractive, Nature, Family. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Peter Gracey, Male Human Fighter 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Presley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is thinning but still full. He has hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Disease. Bonds: Guardian, Adventurer, Immigrant. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

William Presley, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)10 (+0) 10 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Theodoric Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has a large brown mantle and cape that has been intricately interwoven into his green robe. His hair is blonde and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: His father raised him in a mountain cabin. In his 12th year, his parents were killed by a illithids raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of illithids.

Ideals: Pacifist. Flaws: Addict, Disease. Bonds: Nature, Enemies. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Theodoric Wordsworth, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Dustin Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green broad hat and green clothes. He has wavy red hair. His eyes are green and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Weaver and found it very stressful. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Dustin Melancon, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 16 (+3)10 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver chalice with lapis lazuli gems (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Kyle Moreno, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His brown hair is heavily combed to the left. His brown eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Flaws: Antagonistic, PTSD. Bonds: Attractive, In love, Rich. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Kyle Moreno, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)12 (+1) 7 (-2)14 (+2)
Skills Performance +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1600 sp.


Social Check DCs

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