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NPC Generator

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Advanced [show]


Everard Paxton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses like a well dressed Mortician does. He has a very tight haircut. His eyes are blue.

Personality: Calm and collected, he is a well trained Mortician. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Everard Paxton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)8 (-1) 15 (+2)17 (+3)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Solomon Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his red hair to look like a famous performer. His eyes, though not visible through his cowl, are violet.

Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. He has had some formal dancing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to raise his children well; and meet up once more with his childhood friend

Ideals: Disciplined, Artistic. Bonds: Religious, Adventurer, Family. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Solomon Carlyle, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Spalding, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears baggy blue pantaloons and a brown scarf. He has a hunchback. His black hair is cut jaggedly and amateurishly. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.

History: He was always a brilliant, if unscrupulous mind. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Wymar Spalding, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Deception +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 800 gp.


Social Check DCs


Lance Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His hair is red and very short. His green eyes peer out from beneath his top brown hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Pacifist. Bonds: Job, Religious, Enemies. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Lance Ainsley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Deception +4, History +5
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Banded agate (7 gp). Rose (20 gp). Rhodochrosite (7 gp). Aquamarine (900 gp).


Social Check DCs


William Remington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars, and his gloved hand is found clutching a trident. He has wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by orcs. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of orcs

Ideals: Joker. Bonds: Attractive, In love, Immigrant, Enemies. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

William Remington, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)9 (-1) 13 (+1)8 (-1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Banded agate (16 gp). Sard (20 gp). Sard (20 gp). 1 Silk rope.


Social Check DCs

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