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NPC Generator

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Advanced [show]


Shane Burton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and green handkerchief worn on his left side. He is physically well-built. He wears his white hair down. His green eyes peer out from beneath his deerstalker white hat.

Personality: Eccentric and domineering, Shane will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Extrovert. Flaws: Forgetful, Ugly. Bonds: Rich, Job. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Burton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)12 (+1) 7 (-2)12 (+1)
Skills Acrobatics -1, Investigation +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3

Possessions: 1800 sp. 1 Chain shirt.


Social Check DCs


Tim Kelsey, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. His black hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Human supremacist, though he does not identify as such. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Tim studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Ugly, Insomniac, Racist, Fearful. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Tim Kelsey, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)8 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


John Wentworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear blue tank tops with brown pants. He has a silver handlebar mustache and slicked back silver hair. He has several tiny amethyst earrings on each ear.

Personality: He is overprotective of those who hire his services. He is able to fit into much smaller and tighter spaces than normal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and he is greedy

Ideals: Gifted. Bonds: Attractive, Rich, Guardian, Military. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

John Wentworth, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Justin Digby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears grey leather gloves, a grey jacket, and tight pants, and his gloved hand is found clutching a whip. He wears his hair in dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a font of random trivia from the lore and stories he has discovered

History: The child of western immigrants he idolized his father. He dropped out of school before completing his studies. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Logical. Bonds: Immigrant, In love, Criminal record. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Justin Digby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Backpack.


Social Check DCs


Gerald Merton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His blonde hair is cut short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.

History: Gerald was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism, Persistence. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Gerald Merton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)9 (-1) 8 (-1)9 (-1)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Spyglass. 1 Silk rope. 1 Crowbar.


Social Check DCs

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