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Advanced [show]


Trym Beitz, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and prefers to wear blue pants and tee shirts. His right hand appears badly burned and disfigured. He keeps his chestnut hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Trym was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trym decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Joker, Gifted. Bonds: Attractive, Criminal record. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Trym Beitz, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)11 (+0) 17 (+3)15 (+2)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ralf Garrick, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has done his best to style his blonde hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. He uses divination through singing.

History: He was raised in a forest tribe. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted necromantic powers by his dying sister.

Motivation: Wants a kiss.

Ideals: Gifted. Bonds: Attractive, Has a crush, Nature. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Ralf Garrick, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)16 (+3) 9 (-1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Celestial, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Roland Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His red hair is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Slave, Attractive, Religious. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Roland Deighton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)8 (-1) 16 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Gracey, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears a green broad hat and green clothes. He wears his red hair up in a very large beehive style do. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: His father raised him in a mountain cabin. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Revenge; and a rival would like him out of the picture

Flaws: Depressed, Addict. Bonds: Nature, Criminal record, Enemies. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Gilbert Gracey, Male Human Fighter 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)13 (+1) 6 (-2)5 (-3)
Skills Perception +1, Persuasion +0
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Alexandre is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Banker, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 9 years.

Motivation: Further expansion of business; and to reunite with his absent father

Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Job, Family, Poor. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Alexandre Gladstone, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Persuasion +2, Stealth +0
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. 1 Antitoxin. 4 Tanglefoot bags.


Social Check DCs

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