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NPC Generator

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Advanced [show]


Godfrey Wakefield, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear red clothing when he does not wear armor. He wears his brown hair up in a very large beehive style do. He has gleaming, smiling amber eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He enjoys reading and quiet.

History: The child of western immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered poetry. He has dedicated himself to building a better trade route.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Artistic, Logical. Bonds: Immigrant, Adventurer. Occupation: Healer

Voice: Low range voice

Attributes [hide]

Godfrey Wakefield, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Theodoric Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a long red beard with little hanging trinkets. His gray eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Theodoric Rodney, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 80 pp. 1 Masterwork Musical instrument. 1 Hourglass.


Social Check DCs


Ernest Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.

History: The child of a Shipwright, who enjoyed hunting, Ernest was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Flaws: Fearful. Bonds: Attractive, Guardian, Nature, Religious. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Ernest Hamilton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Raymond Tenley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He has wavy white hair. He has several tiny opal earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west to a Guard, Raymond learned a great deal about his mother's area of expertise. After coming to the age of reason, Raymond took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Guard.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Gifted. Bonds: Slave, Rich, Job. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Raymond Tenley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Banded agate (9 gp). Chalcedony (30 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Westcott, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. With bright auburn hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south his family was never financially stable. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: To share knowledge with the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical, Gifted. Flaws: Greedy. Bonds: Attractive, Poor. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Alex Westcott, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)7 (-2) 10 (+0)13 (+1)
Skills Religion +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Fire opal pendant on a fine gold chain (500 gp). Black velvet mask with numerous citrines (90 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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