Theobald Graham, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a long, red, dusty cloak. He is tall, broad shouldered and powerfully built. He has a long blonde beard with little hanging trinkets. His eyes are likewise violet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.
History: Theobald was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He struck the Layabout job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Bonds: Job, Rich. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Gerard Marlowe, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a long chestnut beard with little hanging trinkets. His gray eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Gerard studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Gifted, Joker, Optimist. Bonds: Job. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Carnelian (70 gp). Fire opal (400 gp). Black opal (400 gp).
Norman Shelby, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, black cloak. His long black hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Norman hails from a village terrorized by drow. He worked as a nervous Bowyer and found it very stressful. He became a Bowyer soon after.
Motivation: Someone believes him a fraud; and he would like to get married and retire
Flaws: Shy. Bonds: Family, Enemies, Job, Has a crush. Occupation: Bowyer
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Hunter Ryley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a simple tan robe with yellow stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. He has a brown handlebar mustache and slicked back brown hair. He has several tiny ruby earrings on each ear.
Personality: Prone to second guessing himself, he comes off as nervous. He is a great chef.
History: Gifted from a young age, Hunter studied abroad. A gifted student he started as a Armorer, but he got bored and became a Sage. He became a Sage soon after.
Motivation: Expand his business; and money/treasure
Ideals: Gifted. Flaws: Shy. Bonds: Slave, Rich, Job. Occupation: Sage
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 4 (-3) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Solomon Dryden, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. His long brown hair is drawn into a two foot long braid. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
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