Charles Tinley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a long, white cloak. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Charles took refuge in the old dungeon and found the beat up scythe and armor he uses now. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Herbalist
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Coral (60 gp). 1 Masterwork Thieves’ tools. 1 Masterwork manacles. 1 Masterwork Thieves’ tools.
Roland Woods, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His red hair is long and unkept. His gray eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. He hasn't been sleeping well lately.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Insomniac, Fearful. Bonds: Poor, Immigrant. Occupation: Priest
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Gerard Springfield, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His chestnut hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Animal Trainer. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Herbalist, but he was a colossal failure. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and wants to open a new tavern
Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Robert Rodney, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in a clean black cloak covering his clean studded leather. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.
Motivation: He's in love; and he has a crush on the local ruler
Flaws: Antagonistic, Fearful, Addict. Bonds: Has a crush. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp.
Bernard Hayes, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears black cloth garments or leather armor. His black hair, when down, is lengthy. His eyes are likewise gray.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Humans.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Bernard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better village for his children.
Motivation: He's in love; and to reunite with his old friends
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Adventurer, Has a crush. Occupation: Blacksmith
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 8 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. Blue quartz (7 gp).
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