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NPC Generator

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Advanced [show]


Bertram Hale, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Tanner. He wears a colorful flower in his white hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Tanner. By chance he met his brother recently and the two have been together since.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and find a way to reverse the transformation of his brother

Flaws: Addict, Fearful. Bonds: Attractive, Job, Rich, Family. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Bertram Hale, Male Human Fighter 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)17 (+3) 7 (-2)10 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 8
Languages Common, Undercommon, Auran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Light steel shield. 1 Full Plate. 1 Darkwood Shield.


Social Check DCs


Gilbert Oakes, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a green suit. With bright auburn hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is a Lycanthrope in disguise. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Gilbert Oakes, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bertram Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. His white hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Shy, Insane. Bonds: Attractive, Poor, Criminal record, Nature. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Sutton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 17 (+3)8 (-1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Breastplate.


Social Check DCs


Percival Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is renowned for his bright yellow suits and hats. He has a long red beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east to a Doctor, Percival learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has worked as a Doctor like his mother before him.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Hedonist. Bonds: Family, Job, Adventurer. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Percival Enfield, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)12 (+1) 6 (-2)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2300 sp. Deep blue spinel (400 gp).


Social Check DCs


Gerard Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. With bright red hair and a scraggly beard. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gerard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and to end his boredom

Flaws: Mundane, Hedonist, Shy. Bonds: Military, Family. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Gerard Berkeley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Lapis lazuli (5 gp). Hematite (5 gp). Chrysoprase (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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