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NPC Generator

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Advanced [show]


Shane Denholm, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He very much looks the part of a Banker. He is an epitome of beauty. His auburn hair is kept up in a ponytail inside a broad hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Shane was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Banker like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated. Flaws: Addict, Fearful. Bonds: Job, Attractive. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Shane Denholm, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 7 (-2)14 (+2)
Skills Insight +1, Nature +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Ernest was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Expand his business; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Joker. Bonds: Attractive, Rich, Job. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Ernest Alton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Theodoric Badger, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear white tank tops with blue pants. He wears a Stetson hat to hide his balding. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Theodoric Badger, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 10 (+0)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Jocelyn Home, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a robe, a symbol of strength around his neck, and a dagger on his belt. Beneath his clothing is a huge mess of scar tissue. His moppish golden hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich western family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Bonds: Slave, Criminal record, Rich, Has a crush. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Jocelyn Home, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Heward Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. He wears a colorful flower in his brown hair. His eyes are likewise blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. Since then, he has sought to make the best of life.

Motivation: To unite with his sister.

Ideals: Optimist. Flaws: Shy, Disease, Racist. Bonds: Attractive. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Heward Marlee, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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