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NPC Generator

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Advanced [show]


Chad Norton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is heavily combed to the left. His gray eyes dart from person to person to random spaces in the air.

Personality: Chad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Chad studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Adventurer, Job. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Chad Norton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anthony Harper, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he is wearing colorful clothing, dressed as a Spice Merchant. He has a very tight haircut. He wears large thick round spectacles.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Anthony was born with his father's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently he has begun working with bootleggers and crooks.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Flaws: PTSD, Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Anthony Harper, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 sp.


Social Check DCs


Roger Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His silver hair is kept up in a ponytail inside a small hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. A freak accident while working with his Bricklayer mother left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He has passion for adventuring and risk.

Flaws: Insane, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Roger Dalton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Reynard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His golden hair is kept up in a ponytail inside a broad hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Reynard was born on a far western desert where he grew up under the tutelage of his father, an expert Performer. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Performer

Voice: Speaks with a cold

Attributes [hide]

Reynard Bradshaw, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Gerald Rutland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his yellow robe and has his warhammer always slung over his shoulder. He keeps his golden hair in a flapper bob. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.

History: When he was but 5 years old his parents immigrated from the east. His first spouse was a Cook, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Professionalism. Bonds: Immigrant, Family, Enemies. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Gerald Rutland, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Athletics +2, History +5
Senses Passive Perception 12
Languages Common, Draconic, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 2800 sp.


Social Check DCs

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