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Advanced [show]


Kody Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large pastel jacket. He has black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can't help but pocket interesting objects he comes across

History: He was born to loving parents in a slum to the east. Kody was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kody decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to have a good time and be beloved; and a rival would like him out of the picture

Ideals: Joker, Optimist. Flaws: Secretive. Bonds: Attractive, Criminal record, Poor. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Kody Chatham, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Miles Ridley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears blue cloth garments or leather armor. He wears a deerstalker hat to cover his moderate length chestnut hair. His brown eyes peer out from beneath his deerstalker blue hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he wants to get laid

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: In love, Nature. Occupation: Cook

Voice: German accent

Attributes [hide]

Miles Ridley, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bertram Branson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a brown suit. He has shaved his head bald. His violet eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with his god.

History: The child of a Bounty Hunter, who enjoyed hunting, Bertram was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. In the meantime he has taken over work as a Weaver and occasionally as a mercenary.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Bonds: Job, Religious, Nature, Adventurer, Family. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Branson, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Climber’s kit. 1 Average lock.


Social Check DCs


Tim Haley, Male Human [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Tim was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Shy, Secretive. Bonds: Attractive. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Tim Haley, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 50 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)16 (+3) 17 (+3)12 (+1)
Skills Deception +3, History +5
Senses Passive Perception 13
Languages Common, Draconic, Giant, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gerald Kelsey, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. With a patchy silver beard and wild silver hair. His eyes, though not visible through his cowl, are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.

History: He was born to loving parents in a slum to the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Architect soon after.

Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush

Flaws: Hedonist. Bonds: Job, Poor, In love, Has a crush. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Gerald Kelsey, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Deep blue spinel (1100 gp). Sard (60 gp). Tourmaline (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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